This lists all the graphic cards available:
There is the option to use the PROM to output characters to the display or to a serial console.
Also, have a look at the Sparc Frame Buffer FAQ at
http://c3-a.snvl1.sfba.home.com/Framebuffer.html
During make config, you need to choose whether to compile
promcon and/or fbcon. You can select
both, but if you do this, you will need to set the kernel flags
to select the device. fbcon always takes precedence
if not set. If promcon is not selected in, on boot
up, it defaults to dummycon. If promcon
is selected, it will use this device. Once the buses are booted,
and fbcon is compiled in, the kernel probes for the
above framebuffers and will use fbcon. If there is
no framebuffer devices, it will default to promcon.
Here are the kernel options
video=sbus:options
where options is a comma separated list:
nomargins sets margins to 0,0
margins=12x24 sets margins to 12,24 (default is computed
from resolution)
off don't probe for any SBus/UPA framebuffers
font=SUN12x22 use a specific font
So for example, booting with
video=sbus:nomargins,font=SUN12x22gives you a nice fast text console with a text resolution of 96x40, looks similar to a Solaris console but with colours and virtual terminals just like on the Intel platform.
If you want to use the SUN12x22 font, you need to
enable it during make config (disable the fontwidth !=
8 option). The accelerated framebuffers can support any
font width between 1 to 16 pixels, whilst dumb frame buffers only
supports 4, 8, 12 and 16 pixel font widths.
It is recommended that you grab a recent consoletools packages.